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SUPER MARIO RUINS: 3D ENVIRONMENT
SOFTWARE USED
Maya, ZBrush, Substance Painter, Unreal Engine
This is a 3D modeled environment inspired by Sylvain Sarrailh's concept art. Check out their work at artstation.com/tohad . This was my first time making foliage and my first time attempting such a large scale environment. I'm very proud of the outcome and I cannot wait to use what I learned in future projects!
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